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1 1/2-player stochastic StopWatch games

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dc.contributor.author ROYCHOWDHURY S.
dc.date.accessioned 2023-03-17T06:10:51Z
dc.date.available 2023-03-17T06:10:51Z
dc.date.issued 2021
dc.identifier.citation Leibniz International Proceedings in Informatics, LIPIcs,206 en_US
dc.identifier.isbn 9783959772068
dc.identifier.issn 18688969
dc.identifier.uri https://dx.doi.org/10.4230/LIPIcs.TIME.2021.17
dc.identifier.uri http://localhost:8080/xmlui/handle/100/42232
dc.description.abstract Stochastic timed games (stgs), introduced by bouyer and forejt, generalize continuous-time markov chains and timed automata. Depending on the number of players - 2, 1, or 0 - subclasses of stochastic timed games are classified as 212-player, 112-player, and 12-player games where the 12 symbolizes the presence of the stochastic player. The qualitative and quantitative reachability problem for stgs was studied in [10] and [1]. In this paper, we introduce stochastic stopwatch games (ssg), an extension of (stg) from clocks to stopwatches. We focus on 112-player ssgs and prove that with two variables which can be either a clock or a stopwatch, qualitative reachability is decidable, whereas, if we increase the number of variables to three, with at least one stopwatch, the problem becomes undecidable. © anasse chafik, fahima cheikh-alili, jean-françois condotta, and ivan varzinczak; licensed under creative commons license cc-by 4.0 28th international symposium on temporal representation and reasoning (time 2021). en_US
dc.language.iso English en_US
dc.publisher Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing en_US
dc.subject STOCHASTIC TIMED GAMES en_US
dc.subject STOPWATCHES en_US
dc.subject TIMED AUTOMATA en_US
dc.subject.other Automata theory en_US
dc.subject.other Clocks en_US
dc.subject.other Continuous time systems en_US
dc.subject.other Markov processes en_US
dc.subject.other Stop watches en_US
dc.subject.other Classifieds en_US
dc.subject.other Continous time Markov chain en_US
dc.subject.other Reachability en_US
dc.subject.other Reachability problem en_US
dc.subject.other Stochastic timed game en_US
dc.subject.other Stochastics en_US
dc.subject.other Timed Automata en_US
dc.subject.other Stochastic systems en_US
dc.title 1 1/2-player stochastic StopWatch games en_US
dc.type Conference Paper en_US


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